GLTF & GLB 3D Asset Inspector & WebGL Viewer

Inspect and interact with 3D models in GLB and glTF formats. Audit vertex and triangle counts, materials, textures, and scene hierarchy with 100% offline client-side privacy.

Triangles (Polys) 0
Vertices 0
Materials 0
Textures 0
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Drag & drop a .glb or .gltf 3D model here
Processed entirely client-side via WebGL
Drag to rotate β€’ Wheel to zoom
ASSET METADATA & HIERARCHY 0 nodes

Frequently Asked Questions

What extensions are supported?

The inspector detects standard Khronos extensions including KHR_materials_pbrSpecularGlossiness, KHR_materials_unlit, KHR_texture_transform, and KHR_draco_mesh_compression.

How does rotation work?

Click and drag your mouse inside the 3D viewport to orbit around the object's center of mass. Scroll your mouse wheel to zoom in or out.